Introduction. Aggression, in general, is a conscious and deliberate act of intent to harm. On the other hand, violence is understood as exerting a harmful influence on an individual. On the other hand, a person engrossed in pathological play experiences a strong urge that he or she is unable to control. It is only by giving in to this impulse that gamblers can feel relief, and it is often compared to euphoria.
Aim of the study. The aim of the work was to present selected issues of violence and gambling addiction.
Selection of materials. The search was carried out in the Scopus database for the period 2006-2020, using the terms violence, ag-gression and pathological playing. From the literature found in the Google Scholar database, studies were selected which, in the opinion of the authors, would be most useful in the preparation of this study.
Conclusions. Violence arises as an act or undertaking that is in-tended to injure another human being or being or to destroy a thing. The conditions are decisive for the occurrence of violence: the perpetrator feels unpunished and takes harmful actions, the perpetrator's behaviour always violates the good and rights of the victim, violence only serves the needs of the perpetrator.
The development of pathological gambling usually starts with a series of victories, which brings with it the desire to play more often and to increase the stakes in the game. This leads to losses and the willingness to play back and, as a result, addiction.